- Benefits
- Overview
- Installation guide
- Developers guide
- Quick start
- Ozeki PBX Architecture
- .Net API
- HTTP API
- JavaScript API
- Examples
- Documentations
- Call class
- accept
- attachCamera
- forward
- getCallState
- getOtherParty
- hangUp
- hold
- onCallStateChanged
- onMessageReceived
- reject
- sendMessage
- setRemoteDisplay
- start
- transfer
- unHold
- Extension class
- Helper class
- OzCamera class
- OzWebClient class
- Session class
- User class
- Interceptor classes reference
- SQL API
- OZML
- Install API extension
- SMS API
- Database servers
- Video tutorials
- Appendix
- Featured articles
- Technology
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Ozeki Phone System
sendMessage(message) method
If a call object is added to the program, this method can run on it. It is used to send a message to the other party of the call.
Parameters
message: Type: string. The message to be sent. e.g. "Hello, this is a test message"
Possible Exceptions:
Will throw an exception if no message is specified.
Method usage example
In this example we make the myFirstCall object in the call class, we set the called number and start the call. Finally we send a message from our program to phone number 1000 (Code example 1).
var calledNumber = "1000"; var myFirstCall = OzWebClient.createCall(calledNumber); //constructor of the call myFirstCall.start(); //starts the call //sends a message to the recipient myFirstCall.sendMessage("Hello! I'm sending this message from my application.");
More information
- Accept() method
- AttachCamera(camera) method
- Forward(target) method
- GetCallState() method
- GetOtherParty() method
- HangUp() method
- Hold() method
- OnCallStateChanged event
- OnMessageReceived event
- Reject() method
- Supported operating systems
- Start() method
- Transfer(target) method
- UnHold() method