- Benefits
- Overview
- Installation guide
- Developers guide
- Quick start
- Ozeki PBX Architecture
- .Net API
- HTTP API
- JavaScript API
- Examples
- Documentations
- Call class
- accept
- attachCamera
- forward
- getCallState
- getOtherParty
- hangUp
- hold
- onCallStateChanged
- onMessageReceived
- reject
- sendMessage
- setRemoteDisplay
- start
- transfer
- unHold
- Extension class
- Helper class
- OzCamera class
- OzWebClient class
- Session class
- User class
- Interceptor classes reference
- SQL API
- OZML
- Install API extension
- SMS API
- Database servers
- Video tutorials
- Appendix
- Featured articles
- Technology
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C# SMS API
Developers can use our C# SMS API to send SMS from C#.Net. The C# SMS API comes with full source code
PHP SMS API
The ozeki PHP SMS gateway software can be used to send SMS from PHP and to receive SMS usig PHP on your website
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SMS service providers use our SMPP gateway solution, that offers a high performance SMPP server and SMPP client gateway with amazing routing capabilities
Ozeki Phone System
onMessageReceived event
If a call object is added to the program, this event can occur on it. It occurs when a message is received to your phone number. To get your actual phone number, please visit this page, and check the Code Example 2.
Callback method input parameters
message: Type: string. The received message.
Event usage example
In this example we make the myFirstCall object in the call class, we set the called number and start the call, then we register to the onMessageReceived notification. When the connected incoming receives a message the MSGreceived function starts which writes out the message onto the console. From now on every time when a message is received, it will be written onto the console (Code example 1).
var calledNumber = "1000"; //constructor of the call var myFirstCall = OzWebClient.createCall(calledNumber); myFirstCall.start(); //starts the call //registers to the onMessageReceived event myFirstCall.onMessageReceived(MSGreceived); function MSGreceived(message){ console.log("msg: " + message) }
More information
- Accept() method
- AttachCamera(camera) method
- Forward(target) method
- GetCallState() method
- GetOtherParty() method
- HangUp() method
- Hold() method
- OnCallStateChanged event
- Reject() method
- SendMessage(message) method
- Supported operating systems
- Start() method
- Transfer(target) method
- UnHold() method