hangUp() method
If a call object is added to the program, this method can run on it. It is used to hang up a call.
Method usage example
Example 1
You can register to the onIncomingCall event. If your webclient receives a call then the incoming function is called that can hang up the old call and accept the new call (Code example 1).
OzWebClient.onIncomingCall(incoming); //registers to the onIncomingCall event function incoming(newCall) { oldCall.hangUp(); //hangs up the old call newCall.accept(); //accepts the new call }
Example 2
You can set up your program to hang up the call after a predetermined time passes (Code example 2).
var calledNumber = "1000"; function pickUp() { limitedCall = OzWebClient.createCall(calledNumber); //constructor of the call limitedCall.start(); //starts the call setTimeout('limitedCall.hangUp()', 60000); //hangs up the call after 1 minute }
More information
- Accept() method
- AttachCamera(camera) method
- Forward(target) method
- GetCallState() method
- GetOtherParty() method
- HangUp() method
- Hold() method
- OnCallStateChanged event
- OnMessageReceived event
- Reject() method
- SendMessage(message) method
- Supported operating systems
- Start() method
- Transfer(target) method
- UnHold() method