- Benefits
- Overview
- Installation guide
- Developers guide
- Quick start
- Ozeki PBX Architecture
- .Net API
- HTTP API
- JavaScript API
- Examples
- Documentations
- Call class
- accept
- attachCamera
- forward
- getCallState
- getOtherParty
- hangUp
- hold
- onCallStateChanged
- onMessageReceived
- reject
- sendMessage
- setRemoteDisplay
- start
- transfer
- unHold
- Extension class
- Helper class
- OzCamera class
- OzWebClient class
- Session class
- User class
- Interceptor classes reference
- SQL API
- OZML
- Install API extension
- SMS API
- Database servers
- Video tutorials
- Appendix
- Featured articles
- Technology
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Ozeki Phone System
onCallStateChanged event
If a call object is added to the program, this event can occur on it. It occurs when the callstate of a call changes. The callstates can be: "RINGING", "NOT_FOUND", "REJECTED", "HOLD", "IN_CALL", "COMPLETED" and "BUSY".
Callback method input parameters
callstate: Type: CallState. The actual state of the call.
Event usage example
In this example we make the myFirstCall object in the call class, we set the called number and start the call, then we check the callstate of the call and hang it up if the call is not in "RINGING", "IN_CALL" or "HOLD" state (Code example 1).
var calledNumber = "1000"; var myFirstCall = OzWebClient.createCall(calledNumber); //constructor of the call //registers to the onCallStateChanged event myFirstCall.onCallStateChanged(callStateChanged); myFirstCall.start(); //starts the call function callStateChanged(state) { if (state != "RINGING" && state != "IN_CALL" && state != "HOLD") myFirstCall.hangUp(); //hangs up the call }
More information
- Accept() method
- AttachCamera(camera) method
- Forward(target) method
- GetCallState() method
- GetOtherParty() method
- HangUp() method
- Hold() method
- OnMessageReceived event
- Reject() method
- SendMessage(message) method
- Supported operating systems
- Start() method
- Transfer(target) method
- UnHold() method